Unicode Support

We welcome any suggestions for new features or improvements in Altap Salamander. Please post one suggestion per report.
nmccamy0551
Posts: 1
Joined: 01 Apr 2016, 16:46

Unicode Support

Post by nmccamy0551 » 01 Apr 2016, 16:51

There have been countless times I've had to rely on Windows Explorer to copy, move, delete files with filenames that were in Unicode format. Salamander displays these names as question marks and cannot do anything with them.

Jan Rysavy
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Re: Unicode Support

Post by Jan Rysavy » 02 Apr 2016, 08:09

We plan to support Unicode, it is on our high priority to-do list.

michalq

Re: Unicode Support

Post by michalq » 13 Apr 2016, 09:51

Jan Rysavy wrote:We plan to support Unicode, it is on our high priority to-do list.
Yes I can confirm that!!! This feature request is on to-do list from 2013 (may be longer). So, the only thing we can do is waiting for few years more...

[ironic]But I want to say (as all fans of AS here) that Altap developers doing really good job.[/ironic]

The only problem is, that they does not show any progress during last year.

pencoe
Posts: 3
Joined: 20 Dec 2005, 10:56

Re: Unicode Support

Post by pencoe » 18 Apr 2016, 16:32

full ack: the missing Unicode support is not only annoying while copying/deleting files but also in the integrated file viewer :-(

And full ack again: this is on the to do list for a long time now (and i think should be the first new feature published with the next version)...

Andre.Ziegler
Posts: 73
Joined: 10 Mar 2010, 18:31
Location: Germany

Re: Unicode Support

Post by Andre.Ziegler » 14 Sep 2016, 09:19

any progress on it?
"Theory is when you know something, but it doesn't work. Practice is when something works, but you don't know why. Programmers combine theory and practice: Nothing works and they don't know why."

omega
Posts: 193
Joined: 09 Dec 2005, 19:21

Re: Unicode Support

Post by omega » 15 Sep 2016, 01:46

I don't think the next version will have Unicode yet, mainly bug fixes and few extra features such as High DPI support. Hope we can try out the next release by the end of this year.

Jan Rysavy
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Re: Unicode Support

Post by Jan Rysavy » 15 Sep 2016, 10:09

Our plan is have "some" Unicode support in next AS version. We are starting with Unicode now so we cannot tell what is feasible and what not.

wrio
Posts: 1
Joined: 08 Oct 2016, 01:15

Re: Unicode Support

Post by wrio » 08 Oct 2016, 01:18

I can only buy Altap Salamander, when its having Unicode support. Else its not usable for me.
Please contact me then again.

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KNUT
Posts: 286
Joined: 12 Dec 2005, 09:57
Location: Hamburg, Germany

Re: Unicode Support

Post by KNUT » 13 Dec 2016, 12:27

Jan Rysavy wrote:Our plan is have "some" Unicode support in next AS version. We are starting with Unicode now so we cannot tell what is feasible and what not.
Unicode is more-and-more necessary :!: Please tell us how's your progress, Jan! :shock:
Kind regards, KNUT
_____________________________________________
Satisfied Servant Salamander User from Version 1.5 till now

Jan Rysavy
ALTAP Staff
ALTAP Staff
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Re: Unicode Support

Post by Jan Rysavy » 13 Dec 2016, 15:07

Petr is refactoring core of Altap Salamander. There are tons of low level string routines over whole code base we want to encapsulate.

I'm working on Hi-DPI support and SVG graphic assets.

We will also release Altap Salamander 3.08 in a few days.

omega
Posts: 193
Joined: 09 Dec 2005, 19:21

Re: Unicode Support

Post by omega » 21 Dec 2016, 03:05

Jan Rysavy wrote:Petr is refactoring core of Altap Salamander. There are tons of low level string routines over whole code base we want to encapsulate.

I'm working on Hi-DPI support and SVG graphic assets.

We will also release Altap Salamander 3.08 in a few days.
please release 3.08 this week :)

omega
Posts: 193
Joined: 09 Dec 2005, 19:21

Re: Unicode Support

Post by omega » 27 Dec 2016, 22:50

Jan Rysavy wrote:Petr is refactoring core of Altap Salamander. There are tons of low level string routines over whole code base we want to encapsulate.

I'm working on Hi-DPI support and SVG graphic assets.

We will also release Altap Salamander 3.08 in a few days.
A happy 2017 to the Altap team, just installed the latest version thanks for the release. Hopefully we get to see some unicode support in 3.09

Rafflez
Posts: 1
Joined: 16 Feb 2017, 09:40
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Re: Unicode Support

Post by Rafflez » 17 Feb 2017, 07:42

omega wrote:
Jan Rysavy wrote:Petr is refactoring core of Altap Salamander. There are tons of low level string routines over whole code base we want to encapsulate.

I'm working on Hi-DPI support and SVG graphic assets.

We will also release Altap Salamander 3.08 in a few days.
A happy 2017 to the Altap team, just installed the latest version thanks for the release. Hopefully we get to see some unicode support in 3.09
Yay, unicode support would be awesome.

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crystalidea
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Re: Unicode Support

Post by crystalidea » 22 Mar 2017, 16:54

+1

omega
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Re: Unicode Support

Post by omega » 23 Mar 2017, 14:38

Any update Jan?

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